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Darkest dungeon champion hag
Darkest dungeon champion hag









darkest dungeon champion hag

Just by removing the mark in and off itself, you cut the dmg of the grapplers nearly in half. Yeah being marked and being debuffed are two seperate things, still, for successful dodge tanking you need the mark removed, preferably along with the debuff, which is most important when encountering the grappler/artillery combo. Spiders are not weald exclusive, as such I have not taken them into account, as far particular issues with the weald are concerned. That move has a noticeably higher crit, along with higher base dmg, in comparison to their standard attacks. They have a move called "rend the marked" or someting along those lines. Marks significantly increase the crit chance for grapplers. Just saying this in case someone got confused by the way you built your sentence. Spitters have a huge base crit chance while using their Vs marks attacks, while Webbers actualy have less crit chance while using their Vs marks attacks).Īlso, while most Weald marking enemies also have a Dodge debuff on their marking abilities, it's worth noting that the 2 of them are completely separate, and that being marked doesn't mean having less Dodge. (and that's also why most people prioritize killing the Spitters over the Webbers. You might be thinking that because of the spiders, but they just have a huge crit chance from the beginning, and a huge bonus damage against marked targets. Originally posted by VENOM:The weald is so crit-heavy because of marks on heroes (Fungal artillery+ Grapplers i.e.), which also reduce dodge chances.











Darkest dungeon champion hag