

Gnarlhorn needs to be tanky enough to survive the first hit from the boss and all the other champions need enough HP so that the boss doesn't target them (I found ~40k to be good). We then bring in 2 dps to take down the boss. We use a gnarlhorn and a paragon on a 2/4 ratio with the boss keeping up a permanent unkillable buff on gnarlhorn who is acting as our enfeeble tank (gnarlhorn is placed in the lead position so that paragon targets him with unkillable on auto). The fundamental idea behind this team is that we have a cleanser on a 3 turn cooldown that runs at a 3/4 ratio with the boss cleansing off the enfeeble debuff right after the boss spreads it. I just released a video showing a speed tune that allows you to take down the phantom shogun on stage 25 using all rare champions. More than once I've glanced down at my laptop or tablet while watching TV or something only to notice that on like auto-battle 17 of 30 or something CH is only the lightest AoE splash damage away from being dead.Biohack here.

throw a heal when soft champs get sub-20% health. A handful of the Support champs in this game have weird AI in specific content & prefer to attack waves vs. Just don't go running any dungeons or DT floors on auto with her & then wander off to the kitchen or the bathroom for a long time. Good new is, by the time you really need her you likely would've pulled some good Support champs. Don't think you can just wish her to the boss she needs some team support. Early game you should be able to get to 70%CR with level-appropriate Accuracy, but just know the word "squishy" has been used here & in other threads for a reason. She also loves eating crits & falling lifeless to dungeon floors if you don't pay attention to her HP%/DEF%. She loves ripping health of bosses & waves with one of the better single-target A3's in the game.
